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Posted 21 hours ago · 34,000 reads

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

Type systems don't prevent bugs—they just catch certain categories of bugs earlier. The real benefit is the documentation they provide about what a function is supposed to do.

The best code is often the code you don't write.

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

Type systems don't prevent bugs—they just catch certain categories of bugs earlier. The real benefit is the documentation they provide about what a function is supposed to do.

Type systems don't prevent bugs—they just catch certain categories of bugs earlier. The real benefit is the documentation they provide about what a function is supposed to do.

The most important insight I've had in the last few years is that constraints are a feature, not a bug. When you have unlimited resources, you can solve any problem in a hundred different ways. When you have constraints—limited memory, limited time, limited developers—you're forced to think more clearly.

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I've noticed that the best technical decisions come from understanding not just what works, but why it works. The deeper your intuition about a system, the better your architectural choices become.

The best code is often the code you don't write.

APIs are contracts. Once you publish one, changing it becomes expensive for everyone who depends on it. The cost of breaking changes compounds over time, which is why the boring, conservative choice is usually the right one.